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Kelsey Liang

GAME DESIGNER, ILLUSTRATOR

ABOUT THE WORK

This VN is a reflection of my own experiences and thoughts as I went through elementary, middle, high school, and finally college. Though many of the details in the VN differ from my own, it still depicts my own worries and struggles with my choices. I hope that this work is something you can relate to at some point in your life.

ABOUT THE ARTIST

I am a UCSD ICAM Visual Arts student. I've been doing illustration since I was young and had considered becoming a concept artist and illustrator for entertainment. My other hobbies included music and writing. After I entered college, I began to develop an interest in game design, particularly narrative and character-based, since I could utilize all my hobbies.

EDUCATION

2020-2023

University of California San Diego, ICAM

SKILLS

ILLUSTRATION: Clip Studio Paint, Autodesk Sketchbook, ibis Paint X, MediBang, Krita

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HAND-DRAWN ANIMATION: Clip Studio Paint EX

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GAME DESIGN: Unreal Engine 5, Ren'Py

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CODING: p5.js, Processing, Java, Arduino

My Other Works (-2021)

This is a collection of  various traditional, digital, and graphic design works from high school to early college up to 2021.

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